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Cream of the Crop 26
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CHASECAM.CFG
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Text File
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1997-04-20
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3KB
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99 lines
//////////////////////////////////////////////////////////////////
// WEAPON HOT-KEYS
//////////////////////////////////////////////////////////////////
alias +axe_hotkey "impulse 41; +attack"
alias -axe_hotkey "impulse 40; -attack"
alias +grenade_hotkey "impulse 42; +attack"
alias -grenade_hotkey "impulse 40; -attack"
alias +rocket_hotkey "impulse 43; +attack"
alias -rocket_hotkey "impulse 40; -attack"
bind SHIFT "+grenade_hotkey"
bind MOUSE3 "+rocket_hotkey"
bind g "+axe_hotkey"
// cycle weapons (skipping HK weap. above)
bind c "impulse 44"; // reverse
bind v "impulse 45"; // forward
//////////////////////////////////////////////////////////////////
// CUSTOMIZING VIEW
//////////////////////////////////////////////////////////////////
// Z offset (height above player)
bind y "impulse 32"; // lower
bind u "impulse 33"; // raise
// Distance (behind player)
bind j "impulse 34"; // decrease
bind k "impulse 35"; // increase
// set distance/Z offset to user-defined setting
// (defaults in client.qc at line 94.)
alias cc_distance "temp1 118; impulse 38"
alias cc_zoffset "temp1 30; impulse 39"
alias cc_setvalues "cc_distance; wait; wait; cc_zoffset"
bind l "cc_setvalues;"
//////////////////////////////////////////////////////////////////
// FLAG SECTION
//////////////////////////////////////////////////////////////////
// At game startup, or when resetting the entire server
// (ex. map <map_name>)
// the value in temp1 is checked for the following values to
// set the default.
//
// # = 100) CHSCAM_ON
// # = 101) HUD_ON
// # = 102) LASERTARG_ON
// .....................
// # = 103) CHSCAM_ON, LASERTARG_ON
// # = 104) LASERTARG_ON, HUD_ON
// # = 105) HUD_ON, CHSCAM_ON
// .....................
// # = 106) LASERTARG_ON, HUD_ON, CHSCAM_ON
// (comment out to disable)
temp1 106
//////////////////////////////////////////////////////////////////
// MAIN SECTION
//////////////////////////////////////////////////////////////////
bind b "impulse 30"; // chasecam
bind h "impulse 31"; // targeter
bind SPACE "impulse 50"; // HUD
// ### Bort's swinging hook ###
// This version has one noticable user interface difference,
// the '+hook' key:
// press and hold, when hook hits it will automatically
// start pulling you in, release to stop pulling in.
// if you press and release before a hit, it acts as the orig.
// (attach and wait)
// impulse 98 = hook
// impulse 96 = shrink
// impulse 97 = grow
// impulse 95 = stop
alias +hook "impulse 98;"
alias -hook "impulse 95;"
alias +hookup "impulse 96;"
alias -hookup "impulse 95;"
alias +hookdown "impulse 97;"
alias -hookdown "impulse 95;"
bind a +hook
bind z +hookup
bind x +hookdown
// Multiskin Pro
bind i "impulse 200"; // back
bind o "impulse 201"; // forward